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- global S1, S2, L, myTimer
-
- on keyDown
- halt()
- end
-
- on exitFrame me
- if the mouseH <> L then
- halt()
- end if
- if myTimer < 33 then
- set the blend of sprite 2 to myTimer * 3
- end if
- if the blend of sprite 2 > 95 then
- sprite(1).visible = 0
- end if
- if (myTimer > 33) and (S1 = 1) then
- set1()
- S1 = 0
- end if
- if myTimer > 180 then
- sprite(1).visible = 1
- S2 = 1
- myTimer = 0
- go(3)
- else
- myTimer = myTimer + 1
- go(the frame)
- end if
- end
-